[chimera-dev] frame number/scaling
pett at cgl.ucsf.edu
Tue Feb 11 11:33:30 PST 2014
On Feb 11, 2014, at 11:17 AM, Tom Goddard <goddard at sonic.net> wrote:
> very limited support for VRML (cannot recolor
While Tom is for the most part correct, felt I had to point out that there is a very limited ability to recolor VRML in Chimera. If the VRML has no embedded color directives then it will use the model color, which can be changed. Doesn't really impact the point that Tom is making.
UCSF Computer Graphics Lab
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