﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
2242	coloring surface cap by map looks bad because cap triangles are long/nonlocalized	Elaine Meng	Tom Goddard	As per the summary, the streaky, wrong-looking coloring by map value is because surface cap triangles are not subdivided into more localized bits instead of long shards.  Example image attached.	defect	closed	major		Surface		fixed						all	ChimeraX
