﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	blockedby	blocking	notify_on_close	platform	project
826	Make ribbons use uint8 colors instead of float32	Tom Goddard	Conrad Huang	"Ribbon code is currently calculating the vertex colors as float32 values in 0-255 range.  I'm surprised this works since the graphics code expects uint8 colors.  Apparently the graphics code casts the current float32 values to uint8.  It did break scene export code that was expecting uint8 colors.

The ribbon code should calculate vertex colors as uint8 when making the extrusion geometry.

I put in a quick fix that casts the float32 ribbon vertex colors to uint8 in structure.py."	defect	closed	major		Depiction		fixed						all	ChimeraX
