Changes between Version 7 and Version 8 of Ticket #8375, comment 7
- Timestamp:
- Apr 4, 2023, 6:52:56 PM (3 years ago)
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Ticket #8375, comment 7
v7 v8 14 14 15 15 It looks like vulkan multiview with msaa off is the best choice for LookSeeAR. I did not notice more aliasing with msaa off looking at emdb 12783 but I did not attempt a detailed comparison. It appears with this rendering mode it can handle 700K triangle gltf or 1.2M triangle obj with infrequent glitches. So the standard unity shaders used with obj can handle about 70% more triangles than the gltf custom shaders. Appears that pass-through reduces maximum triangles by about 25%. 16 17 The LookSee app with Unity XRRig has about once per second glitches with 900K gltf. It has multisampling disabled (in Project Settings / Quality / Antialiasing). It is using vulkan multiview. So it looks like LookSeeAR now performs as well as LookSee and I can simplify to providing a single app.