Changes between Version 1 and Version 2 of Ticket #9825, comment 3
- Timestamp:
- Sep 21, 2023, 5:51:10 PM (2 years ago)
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Ticket #9825, comment 3
v1 v2 1 The PDB file I was looking at for all this testing was 8gia, 720,000 triangles in its default rendering on opening. Should be no trouble for the graphics card. SteamVR Performance Graph shows rendering in 1.5 ms with 11.1 ms frame time at 90 Hz with Vive Pro using OpenVR. With Quest Pro using OpenVR/SteamVR at 72 Hz using 1.3-1.9 ms rendering out of 13.9 ms per frame. Didn't see any rendering spikes or any dropped frames in performance graph although glitches in headset were as usual every few seconds. 1 The PDB file I was looking at for all this testing was 8gia, 720,000 triangles in its default rendering on opening. Should be no trouble for the graphics card. SteamVR Performance Graph shows rendering in 1.5 ms with 11.1 ms frame time at 90 Hz with Vive Pro using OpenVR. With Quest Pro using OpenVR/SteamVR at 72 Hz using 1.3-1.9 ms rendering out of 13.9 ms per frame. Didn't see any rendering spikes or any dropped frames in performance graph although glitches in headset were as usual every few seconds. Render resolution listed in the Oculus App was 4128 x 2096.